pixelmetry

pixelmetry

Code, Art & Ramblings

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  • November 29, 2019

    The Lean Dating Manifesto

    What if we treated relationships like a lean startup?

  • September 22, 2017

    New 3D Printer!

    Just got this yesterday. Took it for a maiden print after coming home from work today and damn am I excited! Right now its printing this cat file that came with the MP Select Mini v2. I bought it last weekend for $240, honestly much cheaper than I had thought for this type of pre-assembled […]

  • August 29, 2017

    New job and updates!

    Starting out next Tuesday I will be starting as a software engineer at Shearwater! The past 3-4 months has quite the adventure. I’ve left my post as CTO of Wizdy, went on a month-long vacation in Asia (4 days Singapore, 7 days Japan, 14 days Taiwan), retired as a TAP-Boston board member, searched and found […]

  • December 29, 2016

    Mighty Arrow 3.0 Inbound

    Mighty Arrow 3.0 Inbound

    A new Mighty Arrow version is in the works! See what is being changed and why.

  • September 14, 2016

    4 Tips to staying motivated

    4 Tips to staying motivated

    Keeping pace with a self-driven project is hard, especially when you’re not getting paid for doing them. I always find myself coming up with new projects and starting them without ever finishing. Here are some things I’ve learned working for others (for free) and for myself over the years to help you stay motivated all the way […]

  • July 28, 2016

    Moving Goalposts

    I have a pretty unhealthy habit of setting the bar a bit too far out of reach sometimes. I’m saying this from an accomplishment perspective. I already have some friends who are (seemingly) successful in their startups, and actually being in one things feel completely different. I’m not sure of I’ve ever felt that ‘basking in […]

  • May 12, 2016

    Mighty Arrow update 1.5.0 inbound!

    Mighty Arrow update 1.5.0 inbound!

    Just started working on an update to Mighty Arrow! What the new update will include: New logo (featured image) New background lighting and recoloring Frenzy Mode – A new game mode where you can shoot as many arrows as you can within a minute and see how many targets you can hit. For the record […]

  • April 11, 2016

    Why (and how) should I ask for feedback?

    Why (and how) should I ask for feedback?

    Doing a project on your own is always exciting, you’ve worked out everything in your head and all the pieces fit together nicely. You then spend the next month hard at work making strides on your project. When you finally emerge with a fully functioning product or piece of art, you come to the realization that everybody you’ve […]

  • March 26, 2016

    Mighty Arrow live on iOS and Android!

    Mighty Arrow live on iOS and Android!

    Good news! Mighty Arrow is now live on iOS and Android. Though the iOS version doesn’t have any GameCenter support just yet, that’s one of the next few things that I plan to be working on along with much more arrow skin choices. In the meantime, I will probably focus more of my energy trying […]

  • February 14, 2016

    New 1.2.0 Update

    Not doing anything this Valentine and it is too cold for me to want to go outside, so decided to spend the weekend doing some patches and improvements to this game. Lots of new artistic changes coming in, made the graphics less variable, so you won’t get distracted by all the changes in the background. […]

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